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Lords of the realm expansion siege pack is a great turn based game. The expansion adds a new campaign and several maps.
- Lords of the Realm 2 Walkthrough: This walkthrough for Lords of the Realm 2 PC has been posted at 28 Mar 2010 by brandonx987 and is called 'FAQ'. If walkthrough is usable don't forgot thumbs up brandonx987 and share this with your freinds.
- Jan 08, 1997 Lords of the Realm II Review The Middle Ages were tough times and similarly, Lords of the Realm II is a tough game. By Tim Soete on January 7, 1997 at 7:21PM PST.
Lords of the Realm. Leap into our medieval tapestry and the grandeur of a unique strategy epic. The English throne lies empty in 1268 A.D.
It also fixes several glitches and improved the computer player to make the game more challenging. It also added a skirmish map editor where you can create your own battle maps to play. Although it sounds simple enough-conquer thy neighbors-there are many challenges ahead of you. Each turn you must make choices. Your people must eat. Do you feed them cows or grain? How many people do you need to mind the fields? You will lose fields through bad weather and enemy armies trampling on them, and it takes more of your townsfolk to restore them. Then you have to think about your resources. Your town will have from 0 to 2 of these resources-wood, stone, and ore. Then you have your blacksmith, where you make your weapons. In order to have enough townsfolk you must make them happy. Feed them well. Don't tax
them to much. There will also be events after each turn that might effect them such as getting the black death.
You can also build up a castle and garrison with troops to make it much harder to capture your town. As your population grows you can build an army. You can also hire mercenaries when they show up at your town. You are now ready to go conquer new lands. You want one with new resources. If you have wood and ore, look for one that has stone. Just remember it must be next to yours or it will be too far to govern. You will want to build up your new lands. You can send supplies between your lands, you can also destroy enemy supplies, but they can also destroy yours.
You can build your armies with up to 1500 men with only one set of mercenaries. You will want lots of bows but a well balanced army will do you well. There are swordsmen, knights, crossbows, pikes, and maces to go with the bows. When you siege a castle you must decide how many war machines you want to build. You can build up to four catapults, three siege towers, and two battering rams. It will depend on how large your army is on how many turns it will take
to build them. A close to full 1500 man army will take two turns to build them all. The battles are also fun but you don't have to take the field. Overall this is a great game and worth a try.
Lord Of The Realms Free Download
An excellent expansion pack to one of the best medieval strategy games ever made, Siege Pack adds a lot of new scenarios and options to Impression's classic Lords of the Realm II. Read our review elsewhere on this site to find how great LOTRII is :)
Siege Pack adds much more to the game than new maps. Among the additions are: a more challenging AI, a custom series of games, 20 new maps, a map editor, faster Internet support, Skirmish Mode, sieges with 10 new castle designs, as well as enhanced diplomacy and more random events.
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The designers turned the difficulty up a notch for the new campaign, making it very challenging for LOTRII veterans. In addition to new (and much improved) random events such as embezzling, there is a new terrain feature in battle maps: a pitch, which can be set aflame, adding a strategic angle to battles. But the best feature in SP is the Skirmish Mode. In this mode, you can choose either open field battles or castle sieges, then play the battles with a computer-generated army or your own composition. You can customize skirmishes, and even build battle maps using the intuitive map editor. Unfortunately, you cannot design new castles or strategic-level maps, making it impossible to create new campaigns.
Siege Pack adds more of what made LOTRII a classic, and new elements that will make it worthwhile for every strategy fan to visit medieval Europe. If only more expansion packs today give as much bang for your buck.
How to run this game on modern Windows PC?
People who downloaded Lords of the Realm 2: Siege Pack have also downloaded:
Lords of The Realm 2, Lords of the Realm III, Lords of The Realm, Lords of Magic: Special Edition, Lord of the Rings, The: The Battle for Middle Earth II, Lord of the Rings, The: Battle for Middle-Earth, Lord of the Rings, The: War of the Ring, Age of Empires 2: The Age of Kings
Lords of the Realm II | |
---|---|
Developer(s) | Impressions Games |
Publisher(s) | Sierra On-Line |
Director(s) | Chris Beatrice |
Producer(s) | Eric Ouellette |
Designer(s) | David Lester Chris Beatrice Simon Bradbury Eric Ouellette |
Programmer(s) | Simon Bradbury |
Composer(s) | Keith Zizza |
Platform(s) | DOS, Macintosh, Windows |
Release | |
Genre(s) | Turn-based strategy |
Mode(s) | Single-player, multiplayer |
Lords of the Realm II is a computer game published by Sierra On-Line and developed by Impressions Games. It was first released for the PC in 1996, and is the second game in the Lords of the Realm series.
The game takes place in a medieval setting, with rulers of several counties warring for the right to be king of the land. Players grow crops, accumulate resources, manufacture weapons, manage armies, build and lay siege to castles, capture provinces, and ultimately attempt to conquer their enemies.
Gameplay[edit]
Lords of the Realm II is very different from many medieval strategy games. There is no magic, and unlike many strategy games, it has no technology tree. Players need to carefully manage food (cows, dairy, grain), population, and happiness levels whilst avoiding Malthusian population meltdowns or other players invading their counties. The game is a combination of a turn-based resource management game, in which players grow crops, accumulate resources, manufacture weapons, manage armies, and build and lay siege to castles; and a real-time strategy game with players controlling units individually or in group formations in battles or during seiges.
Compared to the original, Lords of the Realm II features updated graphics and an improved management system.
Development[edit]
Impressions Games general manager David Lester commented during development, 'We wanted the game to be more multiplayer friendly, and one way to do that was by adding realtime combat. Besides, when you can bring a castle down by aiming a battering ram or a catapult at it in realtime, it's a lot more satisfying.'[2]
Reception[edit]
Sales[edit]
In the United States, Lords of the Realm II debuted in 16th place on PC Data's computer game sales rankings for December 1996.[3][4] It rose to #9 in January,[4] and it remained in the firm's top 20 for another two months,[5][6] before dropping out in April.[7] Returning to the top 20 in May and June,[8][9]Lords of the Realm II became the 14th-best-selling computer game in the United States during 1997's first half.[10] It exited PC Data's monthly top 20 after a placement of 19th in July.[11][12] By November, global sales of Lords of the Realm II had surpassed 350,000 copies.[13]
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Lords of the Realm II went on to be the 19th-biggest computer game seller of 1998, with 245,324 in sales and $2.99 million in revenues.[14] Its total sales ultimately reached 2.5 million copies worldwide.[15]
Critical reviews[edit]
Reception | ||||||||
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Tim Soete of GameSpot called Lords of the Realm II 'a challenging and entertaining experience for strategy enthusiasts.' However, he opined that the game was overambitious in its real-time combat aspect, with troops that are difficult to maneuver and battlefields that tend to become overcrowded.[16] A Next Generation critic found it 'simply an outstanding upgrade and improvement over the already excellent original.' He particularly emphasized the realistic economic model, such as the fact that building an army requires drafting peasants from the population, with a resultant drop in village morale, whereas in most such games armies are built from a separate and unlimited stock of potential soldiers. Like Soete, he saw problems in the combat, such as the enemy AI's ineptitude at siege warfare, but deemed them minor issues.[17]
Sequels[edit]
The game had an expansion pack released in 1997, Lords of the Realm II: Siege Pack, consisting of new combat scenarios. It was followed by a spin-off Lords of Magic and a sequel Lords of the Realm III.
References[edit]
- ^'Sierra Announces Release of Lords of the Realm II Siege Pack' (Press release). Bellevue, Washington: Sierra On-Line. June 13, 1997. Archived from the original on February 14, 1998. Retrieved March 18, 2020.
- ^'Lords of the Realm II'. Next Generation. No. 18. Imagine Media. June 1996. p. 86.
- ^GamerX (February 3, 1997). 'December's 30 best-sellers'. CNET Gamecenter. Archived from the original on July 18, 1997. Retrieved March 18, 2020.
- ^ abGamerX (March 17, 1997). 'January's 30 best-sellers'. CNET Gamecenter. Archived from the original on March 31, 1997. Retrieved March 18, 2020.
- ^GamerX (April 15, 1997). 'February's 30 best-sellers'. CNET Gamecenter. Archived from the original on July 20, 1997. Retrieved March 18, 2020.
- ^Lee, Helen (May 1, 1997). 'PC Data Releases Monthly Numbers'. GameSpot. Archived from the original on March 6, 2000. Retrieved March 18, 2020.
- ^GamerX (June 4, 1997). 'April's 30 best-sellers'. CNET Gamecenter. Archived from the original on July 17, 1997. Retrieved March 18, 2020.
- ^GamerX (July 10, 1997). 'May's 30 best-sellers'. CNET Gamecenter. Archived from the original on July 20, 1997. Retrieved March 18, 2020.
- ^GamerX (August 5, 1997). 'June's 30 Best-Sellers'. CNET Gamecenter. Archived from the original on May 17, 2000. Retrieved March 18, 2020.
- ^Staff (September 12, 1997). 'Game Sales on the Rise'. GameSpot. Archived from the original on March 7, 2000. Retrieved March 18, 2020.
- ^GamerX (August 29, 1997). 'July's 30 Best-Sellers'. CNET Gamecenter. Archived from the original on February 23, 1999. Retrieved March 18, 2020.
- ^GamerX (September 24, 1997). 'August's 30 Best-Sellers'. CNET Gamecenter. Archived from the original on May 6, 1999. Retrieved March 18, 2020.
- ^'Impressions Announces: The Lords Royal Collection' (Press release). Cambridge, Massachusetts: Sierra On-Line. November 3, 1997. Archived from the original on February 14, 1998. Retrieved March 18, 2020.
- ^Staff (April 1999). 'The Numbers Game'. PC Gamer US. 6 (4): 50.
- ^https://web.archive.org/web/20160604010733/https://www.companiesmadesimple.com/project/blog/real-business-case-study-david-lester/
- ^ abSoete, Tim (January 7, 1997). 'Lords of the Realm II Review'. GameSpot. Retrieved 16 August 2018.
- ^ ab'Lords of the Realm II'. Next Generation. No. 28. Imagine Media. April 1997. pp. 126, 128.
External links[edit]
Lord Of The Realms 2 Strategy Guide
- Lords of the Realm II at MobyGames
- Lords of the Realm II at GameFAQs